ROME 4TRAINERS


PARTICIPATE IN THE COURSE AND
JOIN THE COMMUNITY
In-person course - Padua, June 20, 2026
9:30–17:00 (1-hour lunch break)
"Time" Gym – Via Goito, 132, 35142 Padova PD

The course
The 4TRAINERS course was created to train professionals capable of integrating cognitive training in virtual reality within sports, educational, healthcare, and performance contexts, using objective data, immersive technology, and applied neuroscientific principles.
It's not about "using a headset," but about understanding what to train, why to do it, and how to read the data, transforming neurotraining into an operational, measurable, and transferable tool in the field.
During the course, you will learn to use Improve VR and Performa Insights as everyday work tools, connecting technology, behavior, and decision-making.
Neurotraining & Cognitive Performance
Understand the neuroscientific principles underlying cognitive training and how to transform them into concrete tools for performance, learning, and decision-making.
What you learn
Which cognitive skills to train
Difference between evaluation, training and monitoring
Common mistakes in neurotraining
The Program
Reading and interpreting data: metrics, trends, variations
Introduction to Neurotraining in Virtual Reality
Difference between evaluation, training and monitoring
Improve VR: Game Structure and Trained Cognitive Skills
Principles of cognitive training
Practical application of cognitive training
Integrating cognitive training into real-world contexts
Practical tests
guided
Who is it for?
Sports Psychologists and Coaching Experts
Owners and managers of gyms and sports centers
Sports technical staff
What do you take home with you?
Framework operativo per progettare
interventi di training
cognitivo
Utilizzare
Improve VR
in modalità manuale
e con supporto dell’IA
Skills to read, interpret and explain data
in a professional manner
Concrete tools
and transferable
immediately in
your context
working

